Project · game
Physic Games
Educational platformer
A side-scroller that teaches momentum and force by making you solve them: bright pixel worlds, a friendly robot guide, and physics built into the level itself.
Three days in Godot with one design constraint: the lesson had to be the mechanic. The questions that appear are framed around what you just did with mass and velocity, so the answer is something you already felt in the level. Readable enough to put in front of a classroom.